J o n n

Welcome to the personal webshite of Jonny Burch

I’m a designer, product wonk, founder and reader of internets. Currently tinkering as Toy Studio and one half of Near Future. Until very recently I was CEO of Progression, the worlds first career pathway management platform. We got acquired in September 2024 and I remain both immensely proud of what we achieved and very pleased that it’s now in good hands.

Before all that I led consumer design at now foodicorn Deliveroo (LON:ROO) for a bit, powered £1.8m+ of donations for 300k+ NHS staff meals during covid, helped to build a bank for children that made ahem, headlines, published 6 issues and 15,000 copies of a sweary magazine for creative graduates that my dad disapproved of and organised a 30 day creative festival on a dime in the middle of Shoreditch. I also interviewed Goldie and watched him chainsaw a tree, which was nice.

I can mainly be found online on X/Twitter, Bluesky or LinkedIn or adding occasional longer updates on this site (see below).

Writing, speaking, etc.

  • I love AI, but it still can't design for shit

    Article· Thu Apr 23 2026

    I love AI. I use it all the time. I have claws, I have claude max 20x, I'm on a 40+ day GitHub commit streak, I'm currently using nanobanana to help me remodel my house. Hell, I'm one half of a consultancy focused entirely around AI.

    But time and time again, I'm seeing evidence that AI has literally no critical eye for its own work.

    One example: I've been hiring AI experts on behalf of clients. My favourite footgun exercise is to ask them to prepare a presentation for an interview stage, with the explicit expectation that they use AI to do so.

    The best candidates use AI (of course) but stand firmly between its output and what they'll present back to me. They know their material back to front. They probably wrote a bunch of it themselves, or shaped it hard....

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  • Strategy & Tragedy podcast with Steph Melodia

    Interview· Sat Mar 21 2026

    From Deliveroo to deliverance – entrepreneurship lessons on the Strategy & Tragedy podcast

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  • Life after Figma is coming (and it will be glorious)

    Article· Wed Feb 11 2026

    Across waves of software cycles in every vertical we've seen dominant platforms that capture the vast majority of the value of a market over time. Workday, Salesforce, Hubspot, Adobe, Zoom, Google. The power law dictates that there will be one or a handful of winners as data, trust and recognition accrues.

    This has also so far been true of the design world. From professional print and graphic design in Adobe suite to interface design first in Sketch and then Figma.

    Most companies designing interfaces at scale use Figma now, with a reported 90% market share (2023).

    Yet their stock is currently 81% down since IPO, and the market for new design tools is experiencing somewhat of a [cambrian...

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  • Browser wars

    Article· Wed Oct 22 2025

    It seems like the Browser wars are back. And this time it's the battle of the chatbots.

    The modern day darling of 'trying to mix up the browser', The Browser Company of New York, struck an initial chord with Arc a few years back (it became my default browser for no other reason than it was prettier than Chrome), then a bit of a miss with Dia. That said, my new mac this week was the first that I didn't download Chrome onto, choosing Dia this time round.

    But I also dipped into Comet (Perplexity's browser) — a free annual account courtesy Lenny's newsletter was enough to tempt me.

    Then yesterday, openAI announced chatGPT Atlas. I gave it a whirl.

    First of all, I quite like chatGPT Atlas. It doesn't have the 'profiles' feature thaat Chrome, Dia et al have, which I would personally need...

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  • Writing Blog Posts with Claude Code on iOS

    Article· Mon Oct 20 2025

    Note: I wrote none of the below. Read it and you'll understand why. what a strange world we're entering...

    There's something delightfully recursive about writing a blog post, on my phone, about how I can now write blog posts on my phone.

    When Anthropic announced Claude Code for iOS, I was curious but skeptical. Could a mobile coding experience actually be useful, or was it just a nice-to-have feature that would gather digital dust? After using it to write this very post, I'm pleasantly surprised.

    I've been maintaining this blog as an Astro site for a while now. My typical workflow for creating new posts has involved:

    1. Opening my laptop
    2. Firing up Cursor or another editor
    3. Creating a new markdown file with the right frontmatter
    4. Writing the content
    5. Committing and pushing...

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  • Redrawing the Map: How AI Is Splitting the Future of Product Design

    Journal· Sat Sep 13 2025

    This week I attended Hatch Conference in Berlin ostensibly to run a 'Designer to Founder' round table. But really, I was there to immerse myself in the energy of the design community—a community I hadn’t gathered with since speaking at Jam London back in 2019 (ah, pre-covid days).

    In the intervening years, I’ve done plenty of design work. But I haven’t held a designer title or had the chance to nerd out with my people. So, walking into Hatch felt like stepping back into a world I’d missed, just as that world is being reshaped by new questions and possibilities.

    The product design discipline, as with many others, is in flux right now. I previously wrote about a new way of working unlocked by this emergent technical...

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  • Designing closer to the edge

    Journal· Sun May 25 2025

    This was originally published as a Linkedin post here

    Prediction: The design process that I've advocated for for a long time may finally be close to broad adoption.

    For the last decade or more (while I've been a design manager), the most accepted process for designing and building product has always involved a heavy upfront design tool exploration and prototyping/testing with mocks. Every designer I've managed (except exactly one) have worked that way — not their fault. It's how you're 'meant' to do it.

    This has also mostly made sense in terms of velocity - most designers aren't...

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  • Lean In

    Article· Mon May 12 2025

    Just got here? If you haven't already check out part one of this post.

    But if you can't be bothered, TL;DR, Tom and I ran a vibe coding hack week. It was fun, we learnt a lot. But what we were left with alongside two half finished apps was a feeling that 'more people should be doing this'.

    Vibe coding, ugh. AI, eye roll. Many of us are using it to some extent, for auto-complete, search, telling us how many calories in a jacket potato. Meanwhile we're bombarded with AI IS THE FUTURE! TAKING OUR JOBS! I MADE AN APP IN 6 MINUTES THAT CAN LEAK YOUR DATA, HERE'S THE WAITLIST.

    So exhausting. So much noise. What do we all do about it?

    Ask your local software engineer and they'll have an opinion. Developers are at the cutting...

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  • A(I) Hack Week

    Article· Fri May 09 2025

    Sometime in April, six designers got together to 'vibe code'. (I was one of those designers).

    My pal Tom and I had been chatting about the confluence of our calendars being free for the first time in years, a set of tools we've had on our 'to-try' list for a while and an interest in working together on something. It was Tom who suggested we spend a week keeping each other accountable in a 'vibe hack week'. An absolute sucker for organised fun, I immediately said yes (and probably within a breath suggested we invite others).

    After all, why bi-vibe when you can sex-vibe?! (weird, might delete this sentence later)

    Hack to the future was born.

    The structure of the week (or 4 days) was a kick off on the Monday morning, morning standup on Tuesday Wednesday...

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  • The entrepreneurial escape hatch

    Journal· Thu Mar 06 2025

    It feels like every day we're bombarded with news about AI replacing yet another job role. Engineers writing code? There's an AI for that. Product managers crafting roadmaps and requirements? AI's got you covered. Designers working with pixels? AI can do that faster and with fewer complaints about the brief*.

    The march of progress is starting to feel more like a stampede.

    As I watch my three-year-old zooming around the house, knocking things over with gleeful abandon, I can't help but wonder what kind of job market he'll be entering in 15-20 years. Will there be any safe harbours left from the AI tide?

    One thought keeps bringing me back to some semblance of comfort: entrepreneurship.

    Unless AI develops a desire to incorporate a businesses, raise funding, and deal with the existential...

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  • A faustian pact?

    Article· Fri Jan 31 2025

    I've been thinking a lot about AI recently. The Deepseek R1 drama playing out, while knocking trillions off the value of AI stocks in the short term, only demonstrates to me that we're nowhere near the limits of where this technology can go. A small chinese team who bothered to look at efficiency gains showed that it, and therefore anyone, could compete with the raw power of the US chip clusters.

    At this point, AGI seems all but inevitable only because for many world powers, the risk of not having super-intelligence in an increasingly fractured world is existential.

    But the promises are seductive - solutions to climate change, breakthrough medical treatments, unlimited clean energy. A future where scarcity becomes obsolete and human suffering is dramatically reduced. But I can't shake...

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  • Introducing: Found Up North

    Journal· Wed Jan 29 2025

    First journal post in a while, and it's because I'm back on my shit.

    Just over two years ago I moved from East London, where I've built my career, to Manchester.

    Manchester is honestly great. I enjoy living here more every day - from the amazing scenery on our doorstep, to building friendships (it turns out these things take time) and discovering more of the music and food scene. I'm now back to regularly going to gigs and finding running, drinking and nerding buddies all over the place. A second wind on our social life.

    However, one part of Manchester I've failed to stumble into is the startup scene.

    It's absolutely been my fault in large part - I've been focused on building (then selling) my company, working either with Londoners or fully remote throughout. Post covid, there just...

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  • Why's my CEO being an asshole?

    Article· Thu Jul 11 2024

    Over the last decade I've been fortunate enough to be employee number 1 at a startup that went on to a level of scale as well as being CEO of a startup that has fundraised, hired and gone through the painful birthing phase.

    As I've gone along, my understanding of the founding journey and the mindset of a founder has evolved. But I do know that being in an early stage company being managed by the CEO, whether as a co-founder or an early employee, can be an incredibly challenging job.

    So this article attempts to find some calming words for anyone in that situation, while also exploring the founder psychology that creates such chaos.

    Symptoms may include things like:

    • You attempting to mind read the 'right answer' for fear of everything changing last minute
    • Double standards of you...

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  • Wait for it

    Newsletter· Mon Mar 08 2021

    It's amazing how fast things can happen when you've put in the time

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  • Distraction and Flow State

    Newsletter· Tue Feb 23 2021

    Perhaps we can't blame our phones...

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  • What did I work on last month?

    Newsletter· Sun Feb 14 2021

    And the value of building for fun

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  • Progression update: early vs late

    Newsletter· Tue Feb 09 2021

    A quick one about the A12

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  • Radio on the internet

    Newsletter· Sun Jan 31 2021

    On Spotify and the future of podcasting

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  • A birthday reminder

    Newsletter· Sun Jan 24 2021

    And the one job in my life that Facebook was actually good for

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  • Love it or hate it?

    Newsletter· Sun Jan 17 2021

    On Marmite and first time user experiences.

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  • Two years of progressing

    Article· Wed Apr 29 2020

    I can't sleep. It's 1:21am and I feel jittery with adrenaline. Had to get up and do something.

    Today I turned on our new marketing website for progressionapp.com. It was the culmination of a couple of weeks of intense work which really signal the start of Progression's journey in the world. We've been hiding behind a waitlist for a long time. Too long really.

    It's hard to sum up my emotions, thinking about what feels simultaneously too rushed (the site is fine, but there's loads more I would do given more time) and way later than I would have guessed nearly two years ago when I bought the progression.fyi domain and started walking down this road.

    Yeah, two years on the 25th June. Two years! How fucking long is that! 2018 me would have seriously thought...

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  • Growing at work – the importance of progression

    Talk· Tue Oct 29 2019

    I gave this talk to 600 attendees at Jam London – a big room and amazing setting. It was really hard to write – surprisingly hard considering it's the subject I've been focusing on for so long.

    I managed to fit in some stories about my mum and spreadsheets along the way. Enjoy!

    Watch the video!

    The blurb:

    As humans we all want a successful, fulfilling career. But what does a ‘good’ career look like when we’re faced with an ever-changing set of technologies and a skillset that’s being defined under our feet? How do we know we’re focused on the right things?

    Enter the spreadsheet.

    _Product leaders across the world are using hand-made tools to define what ‘good’ looks like...

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  • Climbing your mountain

    Talk· Mon Sep 30 2019

    I gave this talk for the first time at Jam Barcelona, to a lovely friendly crowd in an amazing church-like space. I compared the last 18 months of my life to a mountain I climbed with my friends on my stag do (Bachelor party) – with the false peaks and highs and lows entailed.

    At the end I attempt to 'rap' along to The Sound of Music, for which I can only apologise.

    Watch the video!

    The blurb:

    Jonny is a designer and the founder of Progression, a product focused on helping folks in tech teams to describe, map and grow their skills. Progression allows leaders to create flexible and industry-tested progression frameworks for current and future team members to measure themselves against.

    _For the...

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  • The power of naïve optimism

    Journal· Sat Sep 21 2019

    Naïve Optimism can most easily be defined as a belief that good outcomes are more likely (and bad outcomes less likely) in any situation. Naïve optimists believe they'll land on their feet.

    I have no problem admitting that I'm a naïve optimist. So far it's worked out ok for me – it's led me to try things and say yes when others may dismiss opportunities as unrealistic and challenges too great.

    Yet if you google 'Naïve Optimism', you'll find various scathing takedowns of how annoying and illogical optimists are. To believe that everything will turn out in your favour is, objectively, a bit bonkers. Statistically it doesn't for most.

    Sure, if you google the number of lottery...

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  • Am I a Junior Content Designer?

    Journal· Sat Aug 24 2019

    When people ask me what I do I most often say I'm a designer. But nowadays 'design' is really a small subset of what I do. While it's my 'first study' I find it hard to claim to currently be a designer right now. I like to think that lower-case d design (thinking through needs, problems, framing, valuing the experience) still plays a major part in what I do, but I rarely crack open design tools at the moment.

    So what am I? Looking through my to-do list, it sheds some light on the matter. It seems that I'm mainly a writer. In fact when I map all the things I've recently been or am currently writing, it can feel pretty overwhelming.

    • New skills for brand designers, engineers and product managers (luckily with lots of help from friends) as well as improving existing skills for...

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  • Lost, but making good time

    Journal· Sat Aug 10 2019

    I'm re-reading the fantastic Competing against Luck at the moment. One of the opening quotes from the book is by the famous baseball star Yogi Berra – 'We're still lost, but we're making very good time!'

    Clayton Christiansen was referencing the feeling of progress that feels good but ultimately doesn't end anywhere. He was talking about innovation in large business primarily, but boy did it hit me right between the eyes.

    As two technical founders (it's taken me a while to be comfortable calling myself technical but I've written a lot of code in the last 6 months) it's really easy to fall into this fallacy. Our github profiles are gleaming – we're shipping a bunch of code. Quiet focus, few meetings, complete alignment. We can get a lot of shit done.

    But we...

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  • I have a co-founder!

    Journal· Mon Jul 01 2019

    I've been a nightmare for the last few weeks. I'm dotting around, tweaking UI one minute and stressing about the future the next.

    I just spent a week in France, supposedly on holiday but actually fretting about what felt like a fundamental, existential decision between two irreversible paths. The sheer weight of the number of decisions to make across product, go-to-market, team and personal cash-flow had (and still has) me in a real mess.

    Honestly a lot of the 18 months since having a real job has been spent thinking is it meant to be this fun?

    But now with real customers paying real money, clear evidence that we're still pre 'product-market fit', a user experience which is nowhere near the quality I want and the ever-dwindling bank account, the pressure overwhelms me on the reg....

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  • Holding My Breath

    Journal· Sun Mar 17 2019

    It turns out the last time I posted a journal update was in August last year. That makes it seven months since you heard what I was up to. Not exactly a 'cadence' — something I'm going to work on improving.

    As you can imagine, a lot has happened in seven months. This barely scratches the surface, but we don't gots all day so I'm keeping it brief.

    TL;DR: I've been moving from a product that I didn't want to build a business off to a product that I can scale. I've had to learn on the job so it's taken me longer than I hoped, but I've had one of the most fulfilling six months of my career.

    Learning from my pilot product

    I launched and sold progression pack (the v1 product I built on airtable and netlify) for a couple of months, and went on-site with two design teams in London to...

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  • Designing your Design Career (on Youtube)

    Talk· Fri Jan 18 2019

    A talk at Design Club in London

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  • Startup Van Interview (on Youtube)

    Interview· Fri Dec 07 2018

    I was interviewed about bootstrapping and progression

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  • Progression update: From pilot to alpha (on the Progression blog)

    Article· Mon Dec 03 2018

    Moving from Pilot to Alpha, and why

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  • Week 17: An Indian Summer

    Journal· Sun Oct 07 2018

    It's been nearly two months since my last blog post. Bad Jonny. Very bad.

    I was sitting in the Reason office (the kind people who are putting me up with a desk) on friday, munching pizza and joining in with the weekly round-the-table retro. When it came to me, I couldn't remember what happened this week.

    That's crazy, because the last two months (since my last post, when I launched my pre-order page and got a couple of orders) has been pretty eventful.

    However, it hasn't all gone to plan. My landing page still says the product is launching at the end of September. That didn't happen. Unsurprisingly, the complexity and sheer amount of content in the product I'm creating has been fairly overwhelming. And the more I wrote, the more I realised how much...

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  • Week 9: Revenue!

    Journal· Sat Aug 11 2018

    It's been about a month since I wrote a journal – a lot has happened in that time. I can't remember it all, some of it isn't worth writing about... I actually have another post to write too, coming shortly.

    I wrote about struggling with focus a couple of weeks ago. As is often the case, when you exorcise the demons, you can move on. Within 24 hours I had a plan.

    It's been a patchy few weeks – I chose to take some time to fill my coffers so have done 9 days of paid work. This was actually in anticipation of paying a developer to help me build an MVP.

    However, I ended up changing my plan when I realised that I could test my hypothesis far more quickly with next to zero code.

    <b>Hence, Progression Pack was born.</b>

    The exact chronology of...

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  • On Focus

    Article· Tue Jul 24 2018

    (Caveat: I’m writing this in under 30 minutes, ignoring my previous format, and listening to Deftones. There's definitely a better version I could write with links and stuff. That's not this.)

    After a plan to journal every week, it’s now been over two weeks since I last wrote anything.

    I’ve been beating myself up about it - I mean how hard can it be to write something quick, an update on what I’m working on? After all, things definitely are happening. I’ve added a dozen more frameworks to progression.fyi, I’m working on defining what a paid pilot might look like for a few companies here in London, and I’m having good conversations with some people who might be able to help me build out the rest of an MVP.

    The truth is, I haven’t felt like there has been...

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  • Week 5: Bad Goals

    Journal· Sun Jul 08 2018

    Well this week absolutely didn't pan out how I thought it would. I achieved none of the things I was aiming to do this time last week. I got loads done though. I can't work out if this reflects not planning well enough, not being disciplined enough about sticking to a plan, or just the nature of the beast (plans change). Regardless, I'm feeling positive about what I got through.

    My plan was to wrap a bit more understanding and strategy around what I was working on, through interviewing folks, exploring revenue options and thinking about content marketing.

    Now I read back over those goals (below) I don't think they were nearly ambitious enough. What was I shipping? Too non-committal, not moving things forwards. Every week is vital at the moment and I need to be super disciplined about...

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  • Week 3-4: Progression

    Journal· Fri Jun 29 2018

    Posting on a Friday this week, it's been hella busy, after last week off. May stick to Fridays for now, always a good time for a retro.

    I'm gonna tell you what I'm working on...

    There's always something magical about floating around in a (watermelon themed) rubber ring in a swimming pool in Southern Italy. Clears the mind.

    Inspiration doesn't gradually grow during downtime, it hits you suddenly. Having spent most of the week not thinking about work (I finished His Dark Materials trilogy and ate a lot of Gelato instead) I allowed my mind to wander back to it on the penultimate day. A couple of hours later, my plan for this week changed in a moment.

    **The result, it turned out, was progression.fyi, a collection of open source and public progression...

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  • Week 2: Lifestyle business

    Journal· Wed Jun 13 2018

    Doh, already missed a Tuesday deadline. Next week I'm in Italy so next update in 2 weeks time, most likely with sunburn.

    How hard is it to even remember what you did in a whole week?! OK I'll try.

    <br>

    <div class="tweet"> <p lang="en" dir="ltr">From a forthcoming post I'm writing -- VC economics often require billion dollar valuations. You do not, so don’t let your investor’s business model drive irrational behavior in fundraising, spending, or selling.</p> </div>

    I'm getting increasingly convinced that 'bootstrapping' (or growing sustainably with next to no money raised) might be the right path for me. The implications of this on my work are most likely that I'll have to get to revenue much faster, and be comfortable with steady sustainable growth over rocketship Techcrunch...

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  • Week 1: Doubling down on risk

    Journal· Tue Jun 05 2018

    Note to self: I'm not sure yet how to structure these weekly journals. I know I want to force myself to write, to keep myself honest in the absence of co-founders, but I've never had a diary before. So I'll try a format, and if it doesn't work, I'll change it.

    After splitting off from the team last week, I've been readjusting a bit. I've looked back at the problems I've seen and felt personally, and quite quickly found a couple that really interest me.

    A lot of this last week has been talking. I've learned that I get a huge amount of energy from having conversations – I suspect that time management will become essential, to stop me just accepting every coffee meeting going as I get into production mode.

    However, I don't want to rush into...

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  • Building conviction– how one false assumption changed my founder journey

    Article· Sat May 26 2018

    Back in February, I left my job as a design lead at Deliveroo to start something new. Two and a half years seeing the product explode in popularity and company grow about 700%, after another three and a half helping to build a bank for children, had left me with ‘the bug’. It was time to build something again.

    I had two fantastic co-founders in Siadhal and Shahriar, who I’d been friends with for a couple of years and had a shared passion for tech, products and startups. We’d worked together once before and enjoyed the experience, saying one day we’d get together on something new.

    This was it. Having chatted about ideas for a long time beforehand we decided to get the band together...

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  • ShellsuitZombie, this is the end. You’re all legends.

    Article· Sun Dec 17 2017

    After nine years and literally thousands of happy memories, we’ve decided to formally shut ShellsuitZombie down.

    ShellsuitZombie deservedly belongs to all of you, earned through early morning train journeys and evenings spent proof reading articles, through boozy pub sessions and Skype discussions. We’ve distributed tens of thousand of magazines that you’ve illustrated, designed and written for, we’ve run raucous events that you’ve organised, helped out at and cleaned up after, and we’ve published hundreds of online pieces which you’ve carved with your beautiful hands and minds.

    We’re completely humbled by the amount of time, energy and creative thought you’ve all brought to this crazy idea — creating things that we couldn’t have dreamed of.

    We’ve also...

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  • Go out and empathise!

    Article· Thu Nov 23 2017

    In the last three years, the Deliveroo Content, Research and Design team has grown from a single designer to a team of nearly thirty designers, researchers and content writers, with no signs of stopping any time soon. (We’re hiring by the way.)

    This is great. It means we can support the product teams as they grow (over 250 people now work in our product and tech organisation), we have capacity and time to do better work, and we can also think about what processes, rituals and artifacts we need as we grow.

    We’ve grown fast, which means change in our team culture has happened fast too. We’re very proud of the (incredible) people in the team, but sometimes...

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  • The Deliveroo Design process (on Youtube)

    Talk· Fri Sep 29 2017

    A talk at Ironhack in Madrid

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  • Deliveroo x Framer–One Month In

    Article· Wed Mar 22 2017

    In the last four years, Deliveroo has grown from its first delivery to a food delivery service spanning 12 countries, 130+ cities with 20,000+ restaurants and 30,000+ riders delivering restaurant quality food to a lot of hungry people every week.

    At Deliveroo Design we’re constantly looking for ways to improve how we work. As the team and the surface area of our product has grown, our design team has had to grow too. We’re now nearly 20 people, including 5 user researchers. As we grow, we need to become more efficient and be able to deliver better experiences, not just more of them.

    We’ve always explored new tools early. From insight gathering with NomNom, to version control using first git and...

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  • 4 principles for shipping good design when everything’s on fire

    Article· Fri Dec 09 2016

    **Are you having a hard time getting your designs built? **Does it feel like everything’s a priority? Are your product owners too obsessed with numbers, and don’t value the quality of the experience?

    At Deliveroo we’re incredibly lucky to have not only a great design team, but also a fantastic set of product people who value what we do. However that doesn’t mean shipping ‘good design’ is always easy.

    Whether you’re in a big company or a small one, early stage or decades old, at some point you’re going to experience the frustration of feeling like you can’t ship good work.

    You may already be feeling it. Blocked at every turn, forced to whittle down your projects into an also-ran ‘MVP’. The prototypes may be piling up, in...

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  • We know how Hangry you were last summer

    Article· Tue Aug 23 2016

    It’s a funny thing, food. We talk about it all the time, it consumes anywhere between 40% and 100% of our waking thoughts, we socialise using it, and complain about it, and hide it from each other when we want it for ourselves. It directly dictates our mood, health, wellbeing and general ability to not die. Yet the subtleties of our gastronomical cravings remain little-understood.

    Why is it that at 1am after a few pints of the amber nectar all I want is a big pot of hummus and some soft white bread? What makes insufferable social networking types feel the need to take more pictures of breakfast than any other meal of the day? What socio-economic factors lead one to ‘spiralize™’?

    These are the kinds of problems the design boffins at Deliveroo HQ are aiming to answer. We don’t just sit...

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  • Observe Orient Decide Act (and repeat)

    Article· Sat Jan 03 2015

    This is part of a series about meaningful side projects: read the first post here. It’s aimed largely at those designing digital products but may be relevant for anyone creating user-facing stuff — for example film-makers, writers, fine artists, photographers etc. as well as designers.

    One challenge that small companies face, but actually has relevance for anyone building a product or service, is how to get to the right answer fast. Being ‘agile’ is seen as pretty important at the moment, but it’s pretty much impossible to get it right first time.

    So when starting a major project, whether you’re a company or an individual creator you want to make sure you’re getting to the most meaningful possible version of...

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  • Aspiring to design in a product team?

    Article· Sat Jan 03 2015

    There’s limited value in 365 half-baked thoughts, but lots of learnings in one big success (or failure).

    This article is really aimed at designers aspiring to design digital products but other creative types may find it useful too.

    To set this in some context, I trained as a ‘graphic designer’ — in fact my first job was designing expensive coffee table books. I quickly moved into the world of digital marketing, working on big brand campaigns before jumping again to where I am now in a product team. The subtleties of my changing job title to me represent chasmic shifts in what I do on a day-to-day basis. Due to my slightly unconventional route to where I am now I’ve learnt the hard way how...

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  • Meeting Mr. Goldie

    Interview· Sat Mar 22 2014

    Goldie, aka Clifford Joseph Price, can safely list amongst his achievements: DJ, producer, actor, reality star (x4), and for the longest part of his career, artist. Both product and founder of the early nineties Jungle and Drum 'n Bass scene, Goldie rose to fame partly through his pioneering 'timestretching' technique and partly due to his more structured classical-esque approach to music-making, allowing his 1995 album Timeless to help progress the genre beyond its previous confines of rave material to a more respected art-form. The title track is a 21 minute epic that literally ebbs and flows like a symphony. (He later blew that out of the water with 71 minute-long Mother, released 2 years later.)

    This natural ability led him in 2008 to a second place in 'Maestro', the BBC's...

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  • It's really Nice That

    Interview· Tue May 14 2013

    Every issue of ShellsuitZombie we interview a talented duo while playing a pub game. Having played darts, pool and, ahem, ten pin bowling, the logical next step was ping pong.

    Grasping our bats were Will and Alex from It’s Nice That. Two 2008 Brighton grads, this duo now run a media empire with 26 employees, a magazine, a monthly readership not far off half a million people worldwide and their own design agency INT works. Not bad eh. Arseholes.

    So, with sweaty brows, tight grips and intense glares, the boys began their epic battle – Alex starting off the scoring with a slightly pathetic serve. No-one would realize until later just how important this match would be for everyone present.

    So who started its nice that?

    WH: I started it as a response to a university brief. No grand...

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  • Not bowling with Tim Key

    Interview· Tue May 14 2013

    As is the tradition at ShellsuitZombie magazine, we like to interview our stars while playing a minor sport. First it was pool, then darts. For this issue we invited multi-award winning comedian and poet Tim Key to join us in a round of ten pin bowling. Except, as is tradition, it’s all a lie. Well, unless he was emailing me from Hollywood Bowl in North Finchley. Which would be an extraordinary coincidence.

    After much trash talk, Tim Key (35, Famous poet,comedian and star of Mid Morning Matters) and I finally agree to meet up at Hollywood bowl in North Finchley. By the time we are through the shoe swap Tim is already complaining about Hygeine standards and I’m starting to wonder whether this interview will be a shambles.

    Tim’s reputation as the supposed kingpin of the north London...

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  • Placement Man

    Article· Sat Aug 06 2011

    If you’re reading this in bed, tin of cold baked beans in hand and Come Dine With Me on the telly, probably recovering from a night out where your housemate puked in their own pants and you put it on Instagram with a tilt shift so it looked like the bits of carrot were made out of plasticine, the last thing on your mind is going to be getting out into the world of work before you absolutely have to.

    And why should you? All that grown-up stuff can wait. Even with mere months to go, placements and, heaven forbid, jobs, seem pretty far away. Yes, the final project deadlines are looming, you’ve nailed your ideas and your presentation at your degree show is going to kick some serious ass. That kind of work is understandable, it’s for your degree, but real life comes after a summer of...

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  • Skyping Vince Frost

    Interview· Sat Aug 06 2011

    In ShellsuitZombie’s first international Skype interview ever we managed to get hold of Vince Frost, acclaimed designer, ex pentagram associate, winner of countless awards and founder of Frost design, an Australian powerhouse of fantastic creative work. The time difference meant that Vince was eating breakfast and this reporter was in his pyjamas (don’t ever say we aren’t professional) but despite that we managed to get through discussions on his work, advice for those starting out and his feelings on the royal family.

    Vince, I first became a fan of yours when I saw your work with letterpress – are you still getting out the wood type?

    Yeah, we used letterpress for an ad campaign for Northern Territories a few years ago. It’s a pretty raw place, it felt right to use that kind of...

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  • The great ape Dave Brown (Bollo)

    Interview· Sun Jun 05 2011

    One spectacularly sunny lunchtime, ShellsuitZombie managed to hunt down a rare Gorilla only common to Clerkenwell London. Dave Brown, most famous for his role as Bollo in The Mighty Boosh, spends most of his time as a designer and photographer producing (alongside Boosh work like 2008s spectacularly successful ‘The Mighty Book of Boosh’) beautiful printed stuff for clients like Universal and the BBC, as well as of course the odd performance to tens of thousands on arena tours around the country. It’s safe to say we were feeling pretty smug about trapping him in a pub in Clerkenwell (which happens to be just below his studio) for a pint and a chat about Design, the future of Boosh, Noel’s new book and photographing Julian Barrett and villagers in Ghana.

    **SSZ: So Dave/Bollo, what would...

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  • Pool with Creative Review

    Interview· Wed Mar 09 2011

    As a follow-up to last issue’s Pool-related D&AD interview, ShellsuitZombie decided to challenge another dynamic duo to a battle. This time it was to be the team behind @CreativeReview, the Twitter account belonging to the magazine of the same name which (at the time of writing) has not far off 400,000 followers, making it one of the biggest non-celebrity Twitter accounts in the UK. The authors, Mark Sinclair (Deputy Editor) and Neil Ayres (Digital Producer) or ‘Neil and Mark’ as their Twitter profile lovingly calls them, were about to flex their darts muscle in a battle to find one glorious victor. Or were they?

    No, because the dartboard was in use. So instead we just sat down and had a couple of pints and a chat about Twitter, writing for Creative Review, Carp and mistaken identity. I...

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